Tuesday, October 1, 2013

Animatic Dump: "Desert Before Dinner" and "Night Feast" + Sneak Peek

Hey Everyone!

I'm excited to share with you some of my animatics so far from this semester. The first one is a short comedy called "Desert Before Dinner"; the second one is an action sequence called "Night Feast".

Enjoy!



Dessert Before Dinner from Rachel Doda on Vimeo.



Night Feast from Rachel Doda on Vimeo.

Also, here are some storytelling images alluding to the subject of my next animatic, oh yeah!



And some accompanying music, for the tone of the piece.




Ciao for now! :)

Saturday, September 28, 2013

Artie Waiting Project

Hey everyone!

Here's an animation I meant to post a while back. It was the second warm-up exercise we did with the Artie rig. The goal was to have Artie waiting for something--I decided I'd have him waiting for a message from the beyond...!

I wish we could have had more time to work on this--I'm pretty happy with how it did turn out in the end, though.

Enjoy!




Artie Waiting Project from Rachel Doda on Vimeo.

Tuesday, September 17, 2013

Design Lab Paintings

Quick little ol' update--I just finished up my design lab paintings for my Drawing for Animators class, and thought I'd share it.

It was really fun rendering the designs--I ended up doing somewhat-realistic rendering for most of them except the last two (which are soft cel-shaded). I'll try and post some the the process work later. But for now, enjoy the final renders!








Saturday, September 7, 2013

Silhouette Project Final+Process

Hey Everyone!

I'm excited to share my first CA project for this year--the Silhouette Test using the Artie rig! Feel free to check out the final below, as well as some of the process work if you're interested (I found this project to be really fun, so I decided to compile some of my stuff for others to check out). If you want to ask any questions about it/ want to critique, feel free to do so! C:



Artie Silhouette Project from Rachel Doda on Vimeo.

Process Work:

With the start of this project, I was torn between doing something simple vs. something complex. I struggled with the idea of trying to do something simple, when I came to a sudden realization...I should just do something fun! Thus, after watching some old Roadrunner and Wile E. Coyote cartoons, I got the idea of doing the classic rocket scenario. I knew in the end I would have to rig a rocket, but thanks to wonderful non-linear deformers rigging turned out to be very simple.

Of course, though, it did take up some time--something I had lost starting off on the first day of school! I ended up getting really sick two days before the pose test, so I was worried I wasn't going to be able to do my idea. Luckily though, I ended up feeling better enough to do the reference in time and execute with my idea.

Unfortunately, the reference video isn't the greatest of quality--however, I do have the drawovers I did with my reference, and I'll be happy to show and explain those. Forgive me for the chicken scratch that is my handwriting.


First pose needed to read clearly; made some space between my arms and my torso.


Originally only had two elbows out (which was pushed in this drawover, too). But I decided to go with only one arm in order to simplify the pose.


Extended arm out more to really separate it from the body.


Exaggerated the reach down (unfortunately, I never ended up using this pose...someone mentioned during a crit., that if a character was holding a match/lighter, the flame would be searing their thumb.) I ended up correcting it by keeping the elbow down.


Breaking joints!


Look back (taken out in the final).


I am on a chair going nowhere...


Break symmetry on hands


Keep arms seperate (though in the final, this ended up being changed).


One hand goes down before the other.


Keep arms out.


Place hand on hip in order to clarify pose (and make it more interesting).


Exaggerate the kick more (bring it back further).


Bend over slightly more when kicking.


Exaggerate push back (this is when the rocket hits).


I couldn't quite get into this pose, but I definitely wanted to exaggerate the force.

As a last note, I will also say for this animation that sound was incredibly important. The timing, the animation...a good amount of my ideas relied on sound for this project (i.e. rumbling the rocket, the sound of the lighter, the rocket fuze igniting). It's not hard to convey those things without sound, but in the end I believe good sound really does add more to an animation.

Welp, that's it for now. More posts to come soon!

Monday, August 19, 2013

Tigobo School Adventures: Pt. 2 + School Starts!

Welp, the summer's now over and school has started once again! It's crazy how fast time flies--I still can't believe I'm a junior now! But I'm incredibly excited to get started, and to keep updating this blog with cool stuff from both my summer adventures and future school projects.

Below is some of the figure work I did while at Tigobo School. I really loved being able to draw figures from inside the gallery--what was really nice about it was that the gallery viewed outside onto a street corner that provided me plenty of inspiration for characters and stories. And the best part? The people couldn't see us inside the gallery really well, so there was no artist/subject awkwardness that usually comes with drawing from life.





Recognize this guy? He's the man that inspired the character from my previous post on the blog. I absolutely loved his mannerisms--they reminded me a bit of Po from Kung Fu Panda, which was pretty cool.



Marker Portraits





Like said, one of the best things about the space at Tigobo was that it faced a street corner where plenty of people would come by. In particular, I really loved drawing this couple(?), because of the range of emotions the woman expressed throughout her conversation with the man. Originally, it had started off as a simple chat, but soon the woman ended up crying, the man having to comfort her before they could continue talking.



Some of my friends from Tigobo (Top: Sully; Bottom: Cedric), posing for a 10 min gesture.




Lastly, one of my awesome teachers, Reno, posing for 10-15 min gestures.








Friday, August 2, 2013

Tigobo School Adventures: Part 1

Hey Everyone!

In my last post I mentioned that I attended Tigobo's Intensive Collective Workshop for one month. While there, I studied storyboarding and visual development under the guidance of Reno Armanet and Flavie Darchen, as well as various guest artists. It was a really great experience, and as I post sketches, I'll be sharing more about my great experience with the school! :)

Below are some drawings from an assignment I did in the beginning of the workshop. The exercise was to draw people from the street who passed by the school, and to base a character around one of the life drawings. It was a cool experience for me, since most of the time I'd found it hard to find a place to do sketches of people where I wouldn't be disturbed by the environment around me (disruptions such as people coming up to me, asking questions about whether I'm drawing or not, asking whether I could draw their dog, etc.)

The person who I based this character on reminded me of Silent Bob from The Clerks (a movie I still have yet to see, but know the characters fairly well). I'll post the drawings I did of the guy later on after I get some figure work compiled together. Also, if anyone happens to know a good name for this guy, feel free to shout it out--the only names I can come up with are Joe, Stan, Frank, etc.










Saturday, June 29, 2013

Run/ Walk Cycles & Summer Update

Hey Everyone!

It's been a while since I've updated (I feel like I say that for every post, but it's true!) Summer's been pretty busy--I've been animating as much as I can, as well as traveling. Lately I've been trying to get better at cycles...walk cycles, run cycles, flight cycles, etc. Below is a basic walk cycle using David O'Reilly's Taxi Fish rig, as well as a basic run cycle using my simple poly character from last sophomore year.



Taxi Fish Walk Cycle from Rachel Doda on Vimeo.



Simple Poly Run Cycle from Rachel Doda on Vimeo.


I have some really cool news, too: turns out I was accepted to Tigobo School's Intensive Collective Workshop for the summer! I'll be studying Visual Development and Scriptwriting for the month of July. And the coolest part? It's going to take place in Los Angeles, CA--in the heart of Downtown (in a safe street, though, for all you worry-worts out there).

I'm also participating in my favorite story artist's, Leo Matsuda's, Skill Share Class. He's teaching the Art of Storyboarding, and the project's theme is a story from your life. Check it out through the link below, and you'll be able to take the class for $10.00 instead of $20.00 (plus it gives me some credit, too). Happy Boarding!

Skill Share: Leo Matsuda's Learn the Art of Storyboarding